'Rage Boost:' Varies with user and amount of rage. Kaioken: Whatever multiplier called out. FSSJ Burst: x35 Base. FSSJ: x40 Base. Semi-Super (Power Prof. only): x2.5. Inexperienced Super (Power Prof. only): x4.
'Chaos Form:' x40 Super Form: x7-x49, depending on number of Emeralds used. Super Form by Super Emeralds (Tails, S3&K only): x141-x267, depending on number of Emeralds used Hyper Form: x1.200
Note: These power levels are based on guesses and also what was given. Boss fights and badnik swarms were avoided, because they are redundant in the games. All of the Sonic games below are assumed to take place after the School Wars and before the Heritage Saga. The real levels for SEGA Sonic in relation to DBZ characters may be different.
Note 2: I must also say that Tails and Amy will not be fighting in EEnE Z, as compared to the Saiyans, the Sonic cast is already at a disadvantage as far as power goes...Even so, what-ifs are always good, so I don't have to write them in as fighters and possibly screw things up.
General Badniks: 5.1
Bosses: 1.1-1.3x less than player's character
Final Bosses: 1.01-1.2x less than player's character.
Note: In each of the Chaos battles, the player is told to attack the brain-his weak point. Thus, why ~3.000 power levels could beat him. Also, characters from games unlisted here or characters not returning physically in EEnE Z will not be shown here.
Note: The Biohazard was stated to have become weaker without his life support system, and clung to life to fulfill his creator's destruction wish. As for the difference between Sonic and Shadow...well, Shadow is a synthetically created living being, with alien cells...
Metal Sonic: 4.500 Neo Metal Sonic: 9.000 Metal Madness: 90.000 Metal Overlord: 360.000
Note: Metal Overlord's level is because it took the combined efforts of Sonic, Knuckles, and Tails to subdue him. 'And the teams' fight against Metal Madness was stalling for Sonic and his team to transform.'
Note: All gun-wielding aside, the levels here, for the most part, make sense, as both military forces (PL: 8) and the Badniks (see above) were having trouble with them. This game was needed just for convenience-so Shadow wouldn't have PTSD flashbacks in the middle of fights. Also, you basically only attack his eye in the game, a real weak point. Not a stab wound that healed over 20 years earlier.